Seit dem The War Within Beta Build letzte Nacht, kennen wir nun die 2er und 4rer Set-Boni der zukünftigen Tier-Sets aus Season 1.
Inhalte
Todesritter
Blut
Death Knight Blood 11.0 Class Set 2pc | While you have one or more Boneshield charges, the damage you take is reduced by 2%. Losing a Boneshield charge has a chance to reduce the damage you take by an additional 1%, up to 3% for 6 sec. |
Death Knight Blood 11.0 Class Set 4pc | Your damage is increased by 1% per active Boneshield charge. Taking damage while below 6 Boneshield charges has a chance to generate 1-2 Boneshield charges. |
Frost
Death Knight Frost 11.0 Class Set 2pc | Your Runic Power spending abilities deal 8% increased damage. |
Death Knight Frost 11.0 Class Set 4pc | Consuming Runic Power has a chance to increase your Strength by 10% for 8 sec. |
Unheilig
Death Knight Unholy 11.0 Class Set 2pc | Your minions deal 8% increased damage. |
Death Knight Unholy 11.0 Class Set 4pc | When you summon a minion, your Haste is increased by 2%, up to 8% for 8 sec. |

Dämonenjäger
Verwüstung
Demon Hunter Havoc 11.0 Class Set 2pc | Blade Dance deals 20% increased damage. |
Demon Hunter Havoc 11.0 Class Set 4pc | Chaos Strike deals 20% increased damage, and has a 25% chance to reset the cooldown of Blade Dance. |
Rachsucht
Demon Hunter Vengeance 11.0 Class Set 2pc | Soul Cleave deals 15% increased damage and has a 35% chance to shatter 1 Lesser Soul fragments from a target it hits. |
Demon Hunter Vengeance 11.0 Class Set 4pc | Consuming a Soul Fragment increases the damage and healing of your next Fel Devastation by 2%, up to 30%. |

Druide
Gleichgewicht
Druid Balance 11.0 Class Set 2pc | Starsurge damage increased by 8%. Starfall damage increased by 10%. |
Druid Balance 11.0 Class Set 4pc | Lunar Eclipse and Solar Eclipse each increase the Astral Power Wrath generates by 1 and Starfire generates by 2. |
Wildheit
Druid Feral 11.0 Class Set 2pc | Tiger's Fury increases your chance to Critically Strike for 10 sec, starting at 6% and increasing by 1% every 2 sec. |
Druid Feral 11.0 Class Set 4pc | Critical Strikes with your combo point-generating abilities increase the direct damage of your next Ferocious Bite and Rampant Ferocity or Primal Wrath by 15%, stacking up to 3 times. |
Wächter
Druid Guardian 11.0 Class Set 2pc | Thrash and Moonfire increase your damage done and reduce damage you take by 1% for 8 sec, stacking 3 times. |
Druid Guardian 11.0 Class Set 4pc | Arcane damage you deal is increased by 5% and bleed damage you deal is increased by 5%. |
Wiederherstellung
Druid Restoration 11.0 Class Set 2pc | Regrowth, Wild Growth, and Swiftmend healing increased by 10%. |
Druid Restoration 11.0 Class Set 4pc | Your healing is increased by 8% when consuming Soul of the Forest's bonus and for 6 sec afterward. |

Rufer
Verstärkung
Evoker Augmentation 11.0 Class Set 2pc | Upheaval deals 30% increased damage and increases the damage of your next 2 Eruption casts by 30%. |
Evoker Augmentation 11.0 Class Set 4pc | Ebon Might increases primary stats by an additional 0.4% of your own every 2 sec it remains active, up to 2.0%. |
Verheerung
Evoker Devastation 11.0 Class Set 2pc | Disintegrate damage increased by 10% and Pyre damage increased by 10%. |
Evoker Devastation 11.0 Class Set 4pc | Eternity Surge's cooldown is decreased by 5.0 sec and it now grants Essence Burst. |
Bewahrung
Evoker Preservation 11.0 Class Set 2pc | Reversion and Emerald Blossom heal an injured ally within 30 yds for 10% of any amount healed. |
Evoker Preservation 11.0 Class Set 4pc | Verdant Embrace increases the healing of your next Reversion by 200%. |

Jäger
Tierheerschaft
Hunter Beast Mastery 11.0 Class Set 2pc | Barbed Shot further increases your pet's attack speed by 5%. |
Hunter Beast Mastery 11.0 Class Set 4pc | Your pet's attacks have a 10% chance to increase all pet damage you deal by 10% for 10 sec. |
Treffsicherheit
Hunter Marksmanship 11.0 Class Set 2pc | Arcane Shot and Multishot damage increased by 20%. |
Hunter Marksmanship 11.0 Class Set 4pc | Consuming Precise Shots increases the damage of your next Aimed Shot by 10%, stacking up to 2 times. |
Überleben
Hunter Survival 11.0 Class Set 2pc | Wildfire Bomb damage increased by 5%. |
Hunter Survival 11.0 Class Set 4pc | [Mongoose Bite / Raptor Strike] deals 10% increased damage to targets affected by Wildfire Bomb. |

Magier
Arkan
Mage Arcane 11.0 Class Set 2pc | Arcane Blast and Arcane Explosion damage increased by 6%. |
Mage Arcane 11.0 Class Set 4pc | Casting Arcane Blast or Arcane Explosion has a 10% chance to make your next Arcane Barrage deal 10% increased damage and generate 4 Arcane Charges. |
Feuer
Mage Fire 11.0 Class Set 2pc | Phoenix Flames damage increased by 10%. This amount is increased to 25% on its primary target. |
Mage Fire 11.0 Class Set 4pc | After dealing damage, Phoenix Flames has a 10% chance to return to you, refunding 1% of the cooldown on Phoenix Flames and granting you 6% increased spell damage for 10 sec. |
Frost
Mage Frost 11.0 Class Set 2pc | Ice Lance damage increased by 5% and Fingers of Frost increases the damage of your next Frozen Orb by 10%, stacking up to 10 times. |
Mage Frost 11.0 Class Set 4pc | Frozen Orb increases Ice Lance's damage by 15% for 15 sec. |

Mönch
Braumeister
Monk Brewmaster 11.0 Class Set 2pc | Blackout Kick and Keg Smash deal 20% additional damage, and Shuffle also grants 3% damage reduction. |
Monk Brewmaster 11.0 Class Set 4pc | Blackout Kick increases your damage dealt by 1% for 15 sec, stacking up to 3, and has a chance to reset the cooldown of Keg Smash and make its next cast cost no energy. |
Nebelwirker
Monk Mistweaver 11.0 Class Set 2pc | Blackout Kick and Keg Smash deal 20% additional damage, and Shuffle also grants 3% damage reduction. |
Monk Mistweaver 11.0 Class Set 4pc | Blackout Kick increases your damage dealt by 1% for 15 sec, stacking up to 3, and has a chance to reset the cooldown of Keg Smash and make its next cast cost no energy. |
Windläufer
Monk Windwalker 11.0 Class Set 2pc | Tiger Palm increases the damage of your next melee ability by 5.0%. |
Monk Windwalker 11.0 Class Set 4pc | Your other melee abilities increase the damage of your next Tiger Palm by 25%, stacking up to 6 times. 15% of Tiger Palm's damage is dealt onto nearby enemies, reduced beyond 5 targets. |

Paladin
Heilig
Paladin Holy 11.0 Class Set 2pc | Holy Shock's healing is increased by 10% and its cooldown is reduced by 10%. |
Paladin Holy 11.0 Class Set 4pc | Holy Shock increases the initial healing of your next Word of Glory or Light of Dawn by 8%, stacking up to 4 times. |
Schutz
Paladin Protection 11.0 Class Set 2pc | Shield of the Righteous deals 10% increased damage and grants 3% damage reduction. |
Paladin Protection 11.0 Class Set 4pc | Casting a Holy Power ability increases the damage and healing you deal during your next Avenging Wrath by 0.5%. This effect stacks. |
Vergeltung
Paladin Retribution 11.0 Class Set 2pc | Blade of Justice damage increased by 15% and Wake of Ashes damage increased by 10%. |
Paladin Retribution 11.0 Class Set 4pc | Wake of Ashes increases your damage done by 10% for 8 sec. |

Priester
Disziplin
Priest Discipline 11.0 Class Set 2pc | Atonement healing increased by 5.0%. |
Priest Discipline 11.0 Class Set 4pc | Smite and Penance increase the damage of your next Mind Blast by 25% or absorb amount of your next Power Word: Shield by 15%, up to 3 times. |
Heilig
Priest Holy 11.0 Class Set 2pc | Serendipity is 10% more effective. |
Priest Holy 11.0 Class Set 4pc | Heal, Flash Heal, and Prayer of Healing have a 50% chance to cast again at 35% effectiveness. |
Schatten
Priest Shadow 11.0 Class Set 2pc | The duration of Devouring Plague is increased by 1.0 sec. |
Priest Shadow 11.0 Class Set 4pc | Devouring Plague increases your damage done by 2% for 10 sec, multiple applications may overlap. |

Schurke
Meuchel
Rogue Assassination 11.0 Class Set 2pc | When your bleeds deal damage, they have a chance to grant you Vile Tincture for 8 sec, increasing your poison damage by 1% per stack (up to 10 stacks). |
Rogue Assassination 11.0 Class Set 4pc | While you have 5 or more stacks of Vile Tincture, Garrote, Rupture, and Crimson Tempest deal 10% additional damage. |
Gesetzlosigkeit
Rogue Outlaw 11.0 Class Set 2pc | Your Sinister Strike, Pistol Shot, and Ambush have a 20% chance to Ethereal Rampage, dealing 15% increased damage as Shadow. |
Rogue Outlaw 11.0 Class Set 4pc | Ethereal Rampage additionally increases the damage of your next Between the Eyes by 6%, stacking up to 3 times. |
Täuschung
Rogue Subtlety 11.0 Class Set 2pc | Symbols of Death increases the damage of your next Secret Technique by 20%. |
Rogue Subtlety 11.0 Class Set 4pc | Secret Technique increases the damage of your other finishing moves by 16% for 7 sec. |

Schamane
Elementar
Shaman Elemental 11.0 Class Set 2pc | [Elemental Blast / Earth Shock] damage increased by 25%. Earthquake damage increased by 25%. |
Shaman Elemental 11.0 Class Set 4pc | Spending Maelstrom grants you 5% increased critical strike chance and 10% increased critical damage dealt. |
Verstärkung
Shaman Enhancement 11.0 Class Set 2pc | Stormstrike, Lava Lash, Ice Strike, and Crash Lightning deal 15% increased damage. |
Shaman Enhancement 11.0 Class Set 4pc | Feral Spirits last 100% longer. |
Wiederherstellung
Shaman Restoration 11.0 Class Set 2pc | Tidal Waves increases the healing of affected spells by 10%. |
Shaman Restoration 11.0 Class Set 4pc | Tidal Waves is 80% more effective and reduces the mana cost of affected spells by 8%. |

Hexenmeister
Gebrechen
Warlock Affliction 11.0 Class Set 2pc | Malefic Rapture damage increased by 5% and its critical strike chance is increased by 10%. |
Warlock Affliction 11.0 Class Set 4pc | Malefic Rapture has a chance to increase damage dealt by your Agony, Corruption, and Unstable Affliction by 15% for 8 sec. |
Dämonologie
Warlock Demonology 11.0 Class Set 2pc | Your primary demon deals 5% increased damage, and your Shadow Bolt damage is increased by 50%. |
Warlock Demonology 11.0 Class Set 4pc | Shadow Bolt has a chance to enrage your primary Felguard, increasing the damage of their next Legion Strike by 300%. |
Zerstörung
Warlock Destruction 11.0 Class Set 2pc | Your primary demon deals 5% increased damage, and your Shadow Bolt damage is increased by 50%. |
Warlock Destruction 11.0 Class Set 4pc | Shadow Bolt has a chance to enrage your primary Felguard, increasing the damage of their next Legion Strike by 300%. |

Krieger
Waffenkrieger
Warrior Arms 11.0 Class Set 2pc | Mortal Strike and Cleave increase the damage of your next Overpower by 10%. |
Warrior Arms 11.0 Class Set 4pc | When Overpower has its cooldown reset by Tactician, your next Mortal Strike or Cleave has its damage increased by 10% and critical strike chance increased by 10%, stacking up to 2 times. |
Furor
Warrior Fury 11.0 Class Set 2pc | Bloodthirst increases the damage of your next Rampage by 10%. |
Warrior Fury 11.0 Class Set 4pc | When Raging Blow resets its own cooldown, the damage of your next Bloodthirst is increased by 10%, stacking up to 2 times. |
Schutz
Warrior Protection 11.0 Class Set 2pc | When your Shield Slam cooldown is reset by Strategist, you gain Expert Strategist, increasing the damage of Shield Slam by 5% and reducing all damage taken by 3% for 6 sec. |
Warrior Protection 11.0 Class Set 4pc | Shield Slam critical strikes increase the damage dealt by Thunder Clap and Revenge by 10% for 8 sec. |

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